Despite an overhaul in graphics to the current generation of systems (running at 60 frames per second at 720p), a redesigned control scheme from the prior Sparking! series and an abysmally poor camera made the game more of a curiosity than a product with any longevity.ĭeveloper Spike clearly took some of the criticism to heart and went back to the drawing board for this year’s Dragon Ball: Raging Blast 2, also available for the PS3 and Xbox 360. The annualization of the Dragon Ball franchise seems like it took its toll on last year’s flagship product: the first Raging Blast for the PS3 and Xbox 360.
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